Showing posts with label futurism. Show all posts
Showing posts with label futurism. Show all posts

20120303

STAR WHEEL HORIZON





[Image: From Horizon Houses (2000) by Lebbeus Woods

(with additional design and modeling by Paul Anvar)].

STAR WHEEL HORIZON

After posting a project by Jimenez Lai back in January, Lebbeus Woods got in touch with an earlier project of his own, called Horizon Houses (2000).

In his own words, the Horizon Houses are "are spatial structures that turn, or are turned, either continuously (the Wheel House) or from/to fixed positions (the Star and Block Houses). 

They are structures experimenting with our perception of spatial transformations, accomplished without any material changes to the structures themselves. In these projects, my concern was the question of space. The engineering questions of how to turn the houses could be answered by conventional mechanical means—cranes and the like—but these seem clumsy and inelegant. The mechanical solution may lie in the idea of self-propelling structures, using hydraulics. But of more immediate concern: how would the changing spaces impact the ways we might inhabit them? These self-transforming, perpetually off-kilter structures would, in a sense, contain their future horizon lines within them, as they rotate through various, competing orientations, both always and never completely grounded.

[Image: From Horizon Houses (2000) by Lebbeus Woods

(with additional design and modeling by Paul Anvar)].

Each house in the series thus simultaneously explores the visual nature—and spatial effect—of the horizon line and the vertical force of gravity that makes that horizon possible. 




[Image: From Horizon Houses (2000) by Lebbeus Woods

(with additional design and modeling by Paul Anvar)].

As Woods phrases it, "Gravity is constantly at work on the materials of architecture, trying to pull them to the earth’s center of gravity. An important consequence is that this action establishes the horizon." However, he adds, "in the absence of gravity there is no horizon, for example, for astronauts in space. It is from this understanding that Ernst Mach developed his theory of inertia frames, which influenced Albert Einstein’s relativistic theory of gravity"—but, that, Woods says, "is another story."





[Image: From Horizon Houses (2000) by Lebbeus Woods

(with additional design and modeling by Paul Anvar)].
The Star House, seen immediately above and below, was what brought Woods to comment on the earlier post about Jimenez Lai; but the other "ensemble variations," as Woods describe them, while departing formally from the initial comparison with Lai's own project, deserve equal attention here.



[Image: From Horizon Houses (2000) by Lebbeus Woods].



It also compels the house always to be on the verge of moving again, unlike the jagged, semi-mountainous points of the Block and Star Houses.


The Block Houses appear to be in a state of barely stabilized wreckage following an otherwise unmentioned seismic event—which is fitting, as the rest of Woods's descriptive text (available on his website) offers seismicity as a key force and generative parameter for the project. If the earth itself moves, what sort of architecture might embrace and even thrive on that motion, rather than—unsuccessfully—attempt to resist a loss of foundation? 


[Image: From Horizon Houses (2000) by Lebbeus Woods]. 



To say that these buildings thus exist in a state of ongoing catastrophe would be to fixate on and over-emphasize their instability, whereas it would be more productive to recognize that each house rides out a subtle and unique negotiation of the planet—where "the planet" is treated less as a physical fact and more as a gravitational reference point, an abstract frame of influence within which certain architectural forms can take shape.

In other words, the urges and pulls of gravity might nudge each house this way and that—it might even pull them over into a radically new orientation—but the architecture remains both optically sensible against its new horizon line and, more importantly, inhabitable.


Taken together, this family of forms could thus roll, wander, and collapse indefinitely through the gravitational fields that command them.


For a bit more text related to the project, see Woods's own website.


From: bldgblog.blogspot.com

20110821

boiteaoutils: # Building Landscapes by Lebbeus Woods



boiteaoutils: # Building Landscapes by Lebbeus Woods: Lebbeus Woods released a new article on his blog entitled "Building Landscapes" featuring works of Thom Mayne, Peter Eisenman, Robert Smithson and some of his beautiful drawings for the Korean DMZ.


20110325

Vintage Futurism: Kofie One Exhibition | Urban Artcore


Vintage Futurism: Kofie One Exhibition Urban Artcore: "“With a deep interest in process and structure, Augustine Kofie creates works of intense detail centered on the order of balance. The precision of Kofie’s “drafted” art is strongly inspired by modern architecture as well as the form and shape of typography.
In his quest for balance, Kofie harmonizes opposing and contradictory dynamics in his work by setting futuristic compositions against vintage earth-toned palettes, and creating organically complex formations through meticulously structured line-work and layering.”"

20110306

Sketch - 201000902 - Michael Bech


Own Sketches 201000902
Photoshop collage of own sketches - digital imaging, layering.

All rights Michael Bech 2010

 

20110126

Sketches 2008


All rights Michael Bech 2010



Sketches from the the Train

20100602

Michael Webb’s drive-in house, a new typology fusing house and automobile.















Michael Webb’s drive-in house, a new typology fusing house and automobile.



















Michael Webb - Cushicle Chassis With Undeployed Suitaloon, 1968

BLDGBLOG: Without Walls: An Interview with Lebbeus Woods

Taken from: BLDGBLOG: Without Walls: An Interview with Lebbeus Woods: "Without Walls: An Interview with Lebbeus Woods" + http://www.flickr.com/photos/bldgblog/

Without Walls: An Interview with Lebbeus Woods | Architecture Lab

Lebbeus Woods, Havana, radically reconstructed, 1994

from:: Without Walls: An Interview with Lebbeus Woods Architecture Lab: "Without Walls: An Interview with Lebbeus Woods"

20100118

SFMOMA | OPEN SPACE » Blog Archive » As If: Visionary Architecture in the Modern Museum

Lebbeus Woods, San Francisco Project: Inhabiting the Quake, Quake City, 1995. Graphite, colored pencil, pastel, acrylic, chromogenic print, paper, wood, and metal.



SFMOMA OPEN SPACE » Blog Archive » As If: Visionary Architecture in the Modern Museum: "As If: Visionary Architecture in the Modern Museum
Posted on January 11, 2010 by Suzanne"
....

20090927

Stephane Halleux



Stephane Halleux, a French sculptor is the creator of a remarkable collection of steampunkish characters, engines, vehicles and very curious creatures. He makes the most amazing anthropomorphised creations, most of which is cyborganic in nature, existing in an interzone between man and machine, all rendered in a decidedly retro-futuristic flavor



20090926

DC Studio


DC Studio
The official Doug Chiang Studio Web Site has the latest official news and information about the upcoming project