Labels
00s
2-storey Dwelling
3-D modeling
50s
70s
Achitecture
Amazing
Animations
apparel
Architecture
Art
Astronomi
Bicycle
Books
Brazil
Bridge
Cars
chronograph
Circle
clock
Collage
color
Comics
Concept design
Danish
Dense
Design
digital art
digital imaging
DJ
Drawing
Eco
Events
Form
futurism
Games
generative algorithms
Geometry
geophysics
Graphic Design
Graphic; layout; design; Denmark
graphics
Hiphop
Housing
illustration
Interior
Kasbah
Lamps
Landscapes
layering
Lebbeus Woods
Lego
lighting
Ligth
madrid
mapping and modeling
Markers
Mat
Materials
Math
Me
Merchandise
Michael Bech
Michael Ulf Bech
MichaelBech
Movie
Museum
Music
Natural
New York
Painter
Papercraft
photography
Photography; Architecture
Prefab
Pritzker Prize
Racing; Tech
ReCycle
retro
rocketscience
Sail
Sci-fi
Science; Design
sculptor
Single family house
skateboarding
Sketch
Sketches
Sketching
SketchUp
space
steampunk
Streaming Audio
StreetArt
structure
technology
Terrasse
Texture
tsunami
Urban
Vintage
Visuals
Web
Wood
Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts
20111202
20110921
FIELD Data Visualisations
LONGJI
Graphical Land Art of an incredible scale.
Graphical Land Art of an incredible scale.
"FIELD is a studio for digital art and graphic design in London.
Inspired by the patterns of nature and the dynamics of life,
we create exceptional digital artworks for a range of media.
Computational design, interactive technology, and generative
strategies provide the means to let our visuals come to life."
FIELD Data Visualisations:
Inspired by the patterns of nature and the dynamics of life,
we create exceptional digital artworks for a range of media.
Computational design, interactive technology, and generative
strategies provide the means to let our visuals come to life."
FIELD Data Visualisations:
Labels:
Art,
graphics,
Landscapes
20110820
20110819
Ruth Asawa . Asawa's Art . Crocheted Wire Sculpture
In the 1950s, Asawa focused on experimenting with crocheted wire sculptures like the ones shown here. She made the sculptures at home while looking after her six young children. Asawa had learned from Josef Albers, her teacher at Black Mountain College, to experiment using commonplace materials in new and original ways. These sculptures are made from iron, copper, brass and other types of wire. Asawa considers these sculptures three-dimensional drawings. Instead of the lines moving across the paper, the lines move through three-dimensional space. “I was interested in it because of the economy of a line, making something in space, enclosing it without blocking it out. It’s still transparent. I realized that if I was going to make these forms, which interlock and interweave, it can only be done with a line because a line can go anywhere.” If you could see these sculptures in person, you could view them at different angles and observe how they continuously change depending on your viewing angle.
Asawa learned the basic technique for making these sculptures in Toluca, Mexico in 1947. The Mexican villagers used a crocheting technique to make egg baskets from galvanized wire. The outside form of these sculptures comes from patterns that she drew as a young child on the farm. “We had a leveler,” she explained. “It was pulled by four horses. Any bump in the rows made it impossible to irrigate. The rows had to be even so every plant got watered. I used to sit on the back of the leveler with my bare feet drawing forms in the sand, which later in life became the sculptural forms that make up the bulk of my sculptures.” As the leveler advanced, Asawa swung her feet out and brought them closer together, so that the two lines in the sand diverged and converged and diverged again. The basic shape she drew in the earth can be seen in the hourglass form of her crocheted wire sculptures.
![]() |
Ruth Asawa, Study, 1950. Ink drawing based on paperfolding. |
20110609
20110531
20110427
Kevin Cyr | Show & Tell Gallery | Toronto Contemporary Art Gallery


Oil on Canvas
Kevin Cyr | Show & Tell Gallery | Toronto Contemporary Art Gallery: "Kevin Cyr is a Canadian born, Brooklyn based artist whose intricate paintings depict graffitied and decaying vehicles. Cyr\'s ongoing project creates an intimate relationship between his works and the viewer, as the car is a universal symbol in contemporary culture."
20110225
20110126
Sketches 2008
Labels:
Architecture,
Art,
Design,
futurism,
Me,
Michael Bech,
MichaelBech,
Sketch,
Sketches
20110111
Relumine by Mischer’Traxler | BING BANG POUF
Relumine by Mischer’Traxler
The start of this project was a focus on light sources. Instead of completely designing a newly shaped lamp, ‘Relumine’ plays on the fact that we all have to switch from old light bulbs to new energy saving light sources. Each ‘Relumine’ uses two, discarded lamps, which are disassembled, sanded, newly lacquered and adapted with newer technology, before they are connected by a glass tube which holds a fluorescent tube. Relumine by Mischer’Traxler BING BANG POUF
The start of this project was a focus on light sources.
Instead of completely designing a newly shaped lamp, 'Relumine' plays on the fact that we all have to switch from old light bulbs to new energy saving light sources.
Each 'Relumine' uses two, discarded lamps, which are disassembled, sanded, newly lacquered and adapted with newer technology, before they are connected by a glass tube which holds a fluorescent tube.
By introducing a different mean of light source to the old lamps, their look and feel changes completely. They become one new unit, each with its own character.
Together these two lamps need less energy than each one in its previous life.
The project was initially made for the bulb-fiction show at the Gallery Klaus Engelhorn.
technical information: Relumine - lamps use T5 fluorescent tubes with 21 or 28 Watts as a light source. This generation of fluorescent tubes needs less energy, is available in a few light colours and just requires an electronic ballast and no additional starter.
Found on Mischer’Traxler website: MischerTraxler.com
The start of this project was a focus on light sources. Instead of completely designing a newly shaped lamp, ‘Relumine’ plays on the fact that we all have to switch from old light bulbs to new energy saving light sources. Each ‘Relumine’ uses two, discarded lamps, which are disassembled, sanded, newly lacquered and adapted with newer technology, before they are connected by a glass tube which holds a fluorescent tube. Relumine by Mischer’Traxler BING BANG POUF
The start of this project was a focus on light sources.
Instead of completely designing a newly shaped lamp, 'Relumine' plays on the fact that we all have to switch from old light bulbs to new energy saving light sources.
Each 'Relumine' uses two, discarded lamps, which are disassembled, sanded, newly lacquered and adapted with newer technology, before they are connected by a glass tube which holds a fluorescent tube.
By introducing a different mean of light source to the old lamps, their look and feel changes completely. They become one new unit, each with its own character.
Together these two lamps need less energy than each one in its previous life.
The project was initially made for the bulb-fiction show at the Gallery Klaus Engelhorn.
technical information: Relumine - lamps use T5 fluorescent tubes with 21 or 28 Watts as a light source. This generation of fluorescent tubes needs less energy, is available in a few light colours and just requires an electronic ballast and no additional starter.
Found on Mischer’Traxler website: MischerTraxler.com
Sonja Vordermaier artworks | BING BANG POUF
Sculptures géologiques massives par Sonja Vordermaier. Hambourg, Allemagne - Massive geological sculptures by Sonja Vordermaier. Hamburg, Germany
Sonja Vordermaier artworks BING BANG POUF
Sonja Vordermaier artworks BING BANG POUF
Labels:
Architecture,
Art,
sculptor
20101121
ANSELM KIEFER - Louisiana Museum of Modern Art
ANSELM KIEFER - Louisiana Museum of Modern Art: "ANSELM KIEFER
Storslået, tankevækkende, gribende. Louisiana præsenterer næsten 90 værker fra fire årtier af en af efterkrigstidens vigtigste tyske kunstnere. Udstillingen er inddelt i fem centrale temaer, der flyder sammen og danner et stærkt og sammensat billede af en af de helt store nulevende klassiske kunstnere.
Anselm Kiefer (født 1945) kan med god ret kaldes 'en levende klassiker'. Han er en i høj grad aktiv og meget produktiv kunstner, der allerede i mange år har indtaget en helt central plads i Louisianas samling og for museets gæster, bl.a. med skulpturen Jason, det store bombefly, lavet af bly. Derfor har Louisiana længe ønsket at vise 'det store billede' af denne kunstner."
20100920
Choque Cultural - Fresh Brazilian Art -Tristan Manco
Choque Cultural (Culture Shock) is a contemporary art gallery based in São Paulo with strong links to underground culture, showing pop, outsider & young art in original style.
Since 2004, Choque Cultural has established itself as a publisher, working with artists to produce exceptional screen print editions.

Print Store: Choque Cultural » Home: "Choque Cultural 2006 – 2010"
artista Ramon Martins |

20100520
Gallery 16, San Francisco, California
Gallery 16 artists elliot anderson
ann chamberlain, adriane colburn, lowell darling, lauren davies, bruno fazzolari, harrell fletcher, amy franceschini, jamey garza, michelle grabner, bonner hamaker, maya hayuk, thomas heinser, cliff hengst, scott hewicker, horea, jeff kao, brad killam, william laven, charles linder, martin mcMurray, tucker nichols, shaun o'dell, deborah oropallo, david perry, rex ray, andrew romanoff, phil ross, carol selter, alice shaw, wayne smith, sonny smith, rudy vanderLans, paulina wallenberg-Olsson, leigh wells, alex zecca
Gallery 16: artists

20091204
SEEN : the Godfather of Graffiti
Seen first started to paint on New York's subway in 1973. His crew United Artists (or simply UA) quickly gained the reputation for producing full-color throw-ups on whole cars with members such as Pjay, Duster, Sin, and his brother Mad.
SEENCITY.net
SEENworld.com
BLKmarket by SEEN
20091007
20090927
Stephane Halleux

/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>Stephane Halleux, a French sculptor is the creator of a remarkable collection of steampunkish characters, engines, vehicles and very curious creatures. He makes the most amazing anthropomorphised creations, most of which is cyborganic in nature, existing in an interzone between man and machine, all rendered in a decidedly retro-futuristic flavor
/a>/>/>>/>/>>/>>/>>/>/>>/>>/>>/>>/>>/>>/>>/>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>>/>

Subscribe to:
Posts (Atom)